Lunar Lander [1979]

Lunar Lander [1979], at first blush, seems an incongruous fit for the arcade. It must be intentional as an attempted marketing strategy for floorspace in the ever-more competitive competitive arcade ecosystem. It's austere, maybe serious, adult, even intellectual. Slow, certainly. Methodical: Twitchy, nick-of-time reactions will get you nowhere here, you need to commit to medium-term … Continue reading Lunar Lander [1979]

Zork [1980]

As far as Popular Game History is concerned, Zork [1980] is the first and last text adventure game ("interactive fiction" sadly never fully filtering out to mass consciousness,) a cute stage-setting for the graphical adventure genre that completely superseded it on technical grounds. This is a perception deeply beholden to a progress narrative and commercial … Continue reading Zork [1980]