R-Type [1987]

The first big question that, for me, looms over R-Type [1987] (and many arcade titles of its ilk) is a stupid, but fundamental one: why is there so much dang video game inside this video game? https://www.youtube.com/watch?v=48TyDnakXZE Dead Can Dance - Dawn Of The Iconoclasts [1987] R-Type is way longer than it seems to "need" … Continue reading R-Type [1987]

Leisure Suit Larry [1987]

You ever been to Las Vegas? I don't gamble — too cowardly — but I got a grandma who lives in Vegas. Strange place, you know. Probably my least favorite place in the United States. Most of it is a normal mid-sized American desert city, just with abnormally wide roads, I mean even by American … Continue reading Leisure Suit Larry [1987]

Hamurabi [1968/1973]

(Content warning: Plague.) The Sumerian Game [1964-1967]/Hamurabi [1968/1973] [sic], as that dating indicates, has a particularly convoluted and amorphous release history that I'm going to have to spend the first few paragraphs here just walking through. There were more or less three variations by different authors, although I could expand that all the way into … Continue reading Hamurabi [1968/1973]

A Mind Forever Voyaging [1985]

(Content warnings: My suicide attempts. Racism against black and Asian people. Animal cruelty. Police brutality. Fascism.) Continued. Around these parts it feels like the world never even started. That's by design. Trust me, I've helped build these rows of tract housing at a remove from the cities. Not even suburbia, which is immediately adjoining a … Continue reading A Mind Forever Voyaging [1985]

Where In The World Is Carmen Sandiego? [1985]

The genre of the "detective game" predates the video game, but it suits the medium like two gears meshing. The narrative impetus to piece together discrete units of information in some systematized way or another suits the computer. Though the genre likely peaks here in the 1980s, it's a perennial genre that never really goes … Continue reading Where In The World Is Carmen Sandiego? [1985]

King’s Quest [1984]

The most infamous puzzle in King's Quest [1984] is the Rumpelstiltskin puzzle. Schematically, this puzzle is strikingly identical to the hideous Odysseus puzzle in Zork [1980]: Based only off knowing the general milieu of reference material (fairy tales here, Ancient Greek mythology there) and a loose aesthetic association (between Rumpelstiltskin and a hut made of … Continue reading King’s Quest [1984]